I'm freelance furry artist. Graduated from Clazroom Academy Game Design course. My style mostly semi-realism keeping both toon and realistic balance. I considered myself a multi-media artist because I do illustration, 2D animation, 3D modeling and etc.
I learn 2D animation through self-taught and over the year practicing, I finally became part of OLM Asia ex-employee as in-betweener, the studio known as making anime pokemon.
3D modeling and animation, self-taught about modeling, texturing, animation and etc. I have mainly use Max and Maya in the past but I'm currently using Blender. I capable doing variety of 3D assets but I prefer working on character. I'm not confident with character rigging but I am for 3D character animation.
Update : 7/11/2022